The Chronicles of the Releasable Kingdom

The Witch

"The people of the Indifferent Realms feared witches. Mostly because witches had an unfortunate tendency to be right."

The Witch lived far beyond the villages.


Not because she disliked people.


Because people found it considerably easier to ignore inconvenient truths when they had to walk several hours to hear them.


Her cottage stood in the middle of an ancient forest.


Nobody knew how old it was.


The cottage, that is.


The Witch considered questions about her own age to be unnecessarily personal.

She possessed no crystal ball.


Crystal balls, she explained, merely reflected the expectations of whoever looked into them.


Entire kingdoms had been governed that way.


With disappointing results.


Instead she owned something far more dangerous.


A notebook.


It contained observations.


Nothing more.


Nothing less.

The villagers believed she could predict the future.


She patiently corrected them every single time.


“I do not predict.”


“I observe.”


“Reality is surprisingly repetitive.”

She knew which herbs cured fever.


Not because the Moon had whispered their names.


Because she had tried the wrong herbs often enough to stop arguing with reality.

She knew which bridges would collapse.


Because she walked across them.

She knew which harvests would fail.


Because she counted insects instead of prayers.

She knew which kings would eventually lose their kingdoms.


Because they had begun believing reports instead of evidence.

Children loved visiting her.


Adults usually did not.


Children asked questions.


Adults preferred answers.


Especially the reassuring kind.

The Witch never claimed certainty.


She merely accumulated evidence until uncertainty became expensive to ignore.

She had an irritating habit.


Whenever someone confidently declared,


“This has always worked.”


she would quietly ask,


“How do you know?”


Entire political careers had ended that way.

Her greatest enemy was not ignorance.


Ignorance could learn.


Her greatest enemy was certainty without evidence.


It looked almost identical to wisdom.


From a safe distance.

Unlike the scholars of the Great Academy, she published no grand theories.


She simply wrote down what happened.


Then she tried again.


Then she changed her mind whenever reality disagreed.


This earned her a rather unfortunate reputation for inconsistency.


She considered it progress.

People called her strange.


Mostly because she was willing to abandon ideas that no longer worked.


Tradition regarded this as suspicious behavior.

Her reputation

Children whispered she could speak with ravens.


She could.


Ravens were excellent observers.


Far better than ministers.

The Guildmasters insisted she practiced dangerous magic.


She insisted they practiced dangerous assumptions.


Neither side entirely trusted the other.


History suggested she had the stronger position.

When someone asked whether she believed in magic, she smiled.


“Of course.”


“But I have yet to meet any that survives careful measurement.”

Her role in the Chronicles

If the Librarian preserves knowledge…


If Master Harnock preserves tradition…


If the Magistrate preserves process…


If the King preserves order…


…then the Witch preserves reality.


She cannot be bribed.


She cannot be convinced.


She cannot be promoted.


Reality never promoted anyone.


It merely allowed them to continue being correct.

What she represents

The Witch is the spirit of empirical software engineering.


She represents:
* Continuous experimentation over opinion.
* Feedback over prediction.
* Measurement over reporting.
* Scientific thinking over authority.
* Small experiments over grand plans.
* Curiosity over certainty.
* Learning over being right.
* Reality over narrative.


She is the only recurring character who never argues from status.


She argues from evidence.


Which, in the Indifferent Realms, is considered a rather unsettling form of magic.